Symphony Of Empires
Unit Member List
This is the complete list of members for
Unit
, including all inherited members.
attack
(Unit &enemy)
Unit
base
Unit
cached_id
Entity< UnitId >
can_move
() const
Unit
inline
Client
class
Unit
friend
days_to_move_to
(const Province &province) const
Unit
Eng3D::Deser::Serializer< Unit >
Unit
friend
Entity
() noexcept=default
Entity< UnitId >
Entity
(Entity &&) noexcept=default
Entity< UnitId >
Entity
(const Entity &) noexcept=default
Entity< UnitId >
experience
Unit
get_id
() const
Entity< UnitId >
inline
get_path
() const
Unit
inline
get_pos
() const
Unit
get_strength
() const
Unit
get_target_province_id
() const
Unit
inline
has_target_province
() const
Unit
inline
Id
typedef
Entity< UnitId >
invalid
()
Entity< UnitId >
inline
static
is_invalid
(Id id)
Entity< UnitId >
inline
static
is_invalid
() const
Entity< UnitId >
inline
is_valid
(Id id)
Entity< UnitId >
inline
static
is_valid
() const
Entity< UnitId >
inline
on_battle
Unit
operator Id
() const noexcept
Entity< UnitId >
inline
operator size_t
() const noexcept
Entity< UnitId >
inline
Entity< UnitId >::operator=
(const Entity &) noexcept=default
Entity< UnitId >
owner_id
Unit
pop_id
Unit
province_id
() const
Unit
set_owner
(const Nation &nation)
Unit
set_path
(const Province &target)
Unit
set_target
(const Province &province)
Unit
size
Unit
stop_movement
()
Unit
inline
type_id
Unit
UnitManager
class
Unit
friend
update_movement
(UnitManager &unit_manager)
Unit
~Entity
() noexcept=default
Entity< UnitId >
Generated by
1.9.1