Symphony Of Empires
Server Member List

This is the complete list of members for Server, including all inherited members.

action_handlersServer
addrEng3D::Networking::Serverprotected
broadcast(const Eng3D::Networking::Packet &packet)Eng3D::Networking::Server
clientsEng3D::Networking::Server
clients_dataServer
clients_extra_dataServer
do_netloop(std::function< void(int i)> on_wake_thread, int id)Eng3D::Networking::Server
fdEng3D::Networking::Serverprotected
handler(const Eng3D::Networking::Packet &packet, Eng3D::Deser::Archive &ar, int id) overrideServervirtual
n_clientsEng3D::Networking::Server
netloop(int id)Server
on_connect(int conn_fd, int id) overrideServervirtual
on_disconnect() overrideServervirtual
player_countEng3D::Networking::Server
runEng3D::Networking::Serverprotected
Server(GameState &gs, unsigned port=1825, unsigned max_conn=4)Server
Eng3D::Networking::Server::Server(unsigned port, unsigned max_conn)Eng3D::Networking::Server
~Server()=defaultServer