Symphony Of Empires
Nation Member List
This is the complete list of members for
Nation
, including all inherited members.
ai_controlled
Nation
ai_do_cmd_troops
Nation
auto_relocate_capital
()
Nation
budget
Nation
cached_id
Entity< T >
can_directly_control_factories
() const
Nation
can_research
(const Technology &tech) const
Nation
capital_id
Nation
change_research_focus
(const Technology &tech)
Nation
client_hints
Nation
client_username
Nation
commodity_production
Nation
control_province
(Province &province)
Nation
controlled_provinces
Nation
current_policy
Nation
declare_war
(Nation &nation, std::vector< TreatyClause::BaseClause * > clauses=std::vector< TreatyClause::BaseClause * >())
Nation
diplomatic_timer
Nation
Entity
() noexcept=default
Entity< T >
Entity
(Entity &&) noexcept=default
Entity< T >
Entity
(const Entity &) noexcept=default
Entity< T >
exists
() const
Nation
inline
flags
Nation
focus_tech_id
Nation
get_allies
(std::function< void(const Nation &)> fn) const
Nation
get_client_hint
() const
Nation
get_id
() const
Entity< T >
inline
get_research_points
() const
Nation
get_subideology
() const
Nation
get_tax
(const Pop &pop) const
Nation
give_province
(Province &province)
Nation
Id
typedef
Entity< T >
ideology_id
Nation
inbox
Nation
invalid
()
Entity< T >
inline
static
is_accepted_language
(const Language &language) const
Nation
is_accepted_religion
(const Religion &relgion) const
Nation
is_ally
(const Nation &nation) const
Nation
is_enemy
(const Nation &nation) const
Nation
is_invalid
(Id id)
Entity< T >
inline
static
is_invalid
() const
Entity< T >
inline
is_puppeted
Nation
is_puppeted_by
(const Nation &master) const
Nation
inline
is_valid
(Id id)
Entity< T >
inline
static
is_valid
() const
Entity< T >
inline
language_acceptance
Nation
make_puppet
(const Nation &master)
Nation
inline
name
Nation
operator Id
() const noexcept
Entity< T >
inline
operator size_t
() const noexcept
Entity< T >
inline
RefnameEntity< NationId >::operator=
(const Entity &) noexcept=default
Entity< T >
owned_provinces
Nation
prestige
Nation
puppet_master_id
Nation
ref_name
RefnameEntity< NationId >
religion_discrim
Nation
research
Nation
set_policy
(const Policies &policies)
Nation
subideology_id
Nation
~Entity
() noexcept=default
Entity< T >
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