Symphony Of Empires
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This is the complete list of members for Eng3D::TextureArray, including all inherited members.
BinaryImage()=default | Eng3D::BinaryImage | |
BinaryImage(const Eng3D::IO::Path &path) | Eng3D::BinaryImage | |
BinaryImage(size_t _width, size_t _height, size_t bpp=32) | Eng3D::BinaryImage | |
BinaryImage(const BinaryImage &tex) | Eng3D::BinaryImage | |
bpp | Eng3D::BinaryImage | |
buffer | Eng3D::BinaryImage | |
from_file(const Eng3D::IO::Path &path) | Eng3D::BinaryImage | virtual |
get_pixel(size_t x, size_t y) const | Eng3D::BinaryImage | inline |
height | Eng3D::BinaryImage | |
id | Eng3D::TextureArray | |
layers | Eng3D::TextureArray | |
operator=(const BinaryImage &)=delete | Eng3D::BinaryImage | |
TextureArray(const std::string &path, size_t _tiles_x, size_t _tiles_y) | Eng3D::TextureArray | inline |
tiles_x | Eng3D::TextureArray | |
tiles_y | Eng3D::TextureArray | |
to_file(const std::string &filename) | Eng3D::BinaryImage | virtual |
upload() | Eng3D::TextureArray | |
width | Eng3D::BinaryImage | |
~BinaryImage()=default | Eng3D::BinaryImage | virtual |