Symphony Of Empires
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This is the complete list of members for ClientState, including all inherited members.
add_listener(std::function< void(std::vector< UnitId >)> callback) | ClientState | inline |
clear_selected_units() | ClientState | inline |
get_selected_units() const | ClientState | inline |
is_selected_unit(UnitId id) const | ClientState | inline |
remove_listener(eventpp::CallbackList< void(const std::vector< UnitId >)>::Handle handle) | ClientState | inline |
select_unit(UnitId id) | ClientState | inline |
unselect_unit(UnitId id) | ClientState | inline |